![]() The Quest content library spans multiple generations of devices now too, which is something PSVR 2 simply can’t say since it doesn’t support PSVR games. Meta’s standalone Quest platform has largely led the way in VR adoption in the last several years thanks to its ability to not only provide compelling experiences natively on mobile hardware, but to optionally tether to PCs, pulling double duty as capable PC VR headsets in their own right. The XR landscape has changed quite a bit since the OG PSVR launched in 2016 though. That, and keep those users coming back to the headset with new and compelling content. Like the original, PSVR 2 sports a unique selling proposition. If you own a PS5, spending that $550 to buy a shiny new PSVR 2 isn’t a bad move if you want to get into current-gen VR games right this second, making Sony’s job fairly straight forward: convert existing PS5 owners into new PSVR 2 owners. This, compounded by the lack of backwards compatibility, has hobbled the platform to the point that long-term viability could be an issue if Sony doesn’t step up their game. Beyond a handful of launch titles, PSVR 2 didn’t really explode out of the gate like we hoped, and a future with high-quality content on the horizon hasn’t materialized either. While the headset is undeniably great, Sony’s content strategy hasn’t been. However, when watching TV with the TV screen about 5-6 feet away, i do NOT use my glasses, nor do i use them when driving a car for example.It’s been six months since Sony launched PlayStation VR 2, handily one of the best pieces of consumer VR hardware we’ve laid eyes on. When i am in the sim rig, i do wear my glasses. I do not use 'progressive glasses' that work for all situations. One other note is that i do wear glasses, but only for reading things close. However, i do want the best VR experience i can get and as giant a sweet spot as possible and the best graphics possible. If i went for the Varjo and yall told me i would have to both upgrade to a newer computer (CPU) AND a 4090, then we are talking about 5K or so for everything, that is a LOT. Price is not the most important factor to me, but it is a real factor. I would assume i would need a better CPU in that case as well, but not sure. My understanding is that a 4090 is almost a must for the Varjo. I realize that I will need to at least upgrade my video card, maybe my CPU as well, especially if i go for broke and get the Varjo. FOV is not a huge factor for me as well, so they are out unless yall convince me otherwise. I am not interested in anything from Pimax, seems like a shady operation to me. I was wanting a G2 due to the low price and great image quality but have heard so many people state that they had issues with a small and hard to locate sweet spot (and very blurry edges of the screen). I have heard that the new Quest Pro has new flat type lenses that give you a side to side sweet spot and, although not the image quality of the Varjo, it sounds like very good image quality. ![]() I have heard of issues with it having motion blur when you move your head though. I am leaning towards the Varjo due to 1) side to side sweet spot 2) image clarity. I can get motion sickness fairly easily, so anything I can do to mitigate this in my headset and hardware choices is a very important factor for me.Ĥ) Image clarity over FOV, really want it to not be blurry and distorted or i will go back to my regular monitor. ![]() Figuring that a strong sweet spot combined with a solid at least 90 FPS (120 FPS would be great) would do the most to help me not have motion sickness issues. I would prefer 120 FPS if possible.ģ) Something that goes with points 1 and 2 above is a headset that will give me the least issues with motion sickness. My main desires are as follows:ġ) Fantastic sweet spot that is not hard to find and keep (and preferably goes very far to the edges, I want the whole screen to be the sweet spot as much as possible and don't want it super blurry at the edges nor do I want to constantly lose the sweet spot during use)Ģ) At least be able to keep a very solid 90 FPS without the screen blurring when moving my head and without stuttering or other such distracting issues. I will almost exclusively be using the VR headset for sim racing (iRacing in particular). I am wanting to get a really good VR headset. My computer setup is currently an i7-10700k CPU 3.80Ghz, 16 MB Ram and a RTX2080 Super. I currently have a P1-X rig, Accuforce V2 wheel and HE Sprint pedals with a 34 inch widescreen monitor. I have read a bunch of stuff on this forum and elsewhere already, but am still confused as to what headset to get and what hardware I would need to run it properly. ![]() Now, I am finally ready to take the VR plunge for the first time and need yall's advice again. Yall helped me a ton when I was first getting into sim racing and picking hardware. ![]()
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